AIMS
To encourage computer applications for entertainment and to enhance computer utilization in the home, the technical committee will pursue the following aims:
- to enhance algorithmic research on board and card games
- to promote a new type of entertainment using information technologies
- to encourage hardware technology research and development to facilitate implementing entertainment systems, and
- to encourage non-traditional human interface technologies for entertainment.
SCOPE
- Algorithm and strategy for board and card games
— algorithms of board and card games
— strategy control for board and card games
— level setup for game and card games - Novel entertainment using ICT
— network-based entertainment
— mobile entertainment
— location-based entertainment
— mixed reality entertainment - Audio
— music informatics for entertainment
— 3D audio for entertainment
— sound effects for entertainment - Entertainment human interface technologies
— haptic and non-traditional human interface technologies
— mixed reality human interface technologies for entertainment - Entertainment robots
— ICT-based toys
— pet robots
— emotion model and rendering technologies for robots - Entertainment systems
— design of entertainment systems
— entertainment design toolkits
— authoring systems - Theoretical aspects of entertainment
— sociology, psychology and physiology for entertainment
— legal aspects of entertainment - Video game and animation technologies
— video game hardware and software technologies
— video game design toolkits
— motion capture and motion design
— interactive story telling
— digital actors and emotion model - Interactive TV and movies
— multiple view synthesis
— free viewpoint TV
— authoring technologies - Edutainment
— entertainment technologies for children’s education
— open environment entertainment robots for education
Working Groups/Special Interest Groups:
WG 14.1: Digital Storytelling
WG 14.2: Entertainment Robot
WG 14.3: Theoretical Basis of Entertainment
WG 14.4: Entertainment Games
WG 14.5: Social and Ethical Issues in Entertainment Computing
WG 14.6: Interactive TeleVision
WG 14.7: Art and Entertainment
WG 14.8: Serious Games
WG 14.9: Game Accessibility
WG 14.10: Sound and Music Computing
Link to the main website of Technical Committee 14
The South African representative to TC14 is Prof Gunther Drevin (Gunther.Drevin@nwu.ac.za)